![]() When shopping for your new character, make sure to buy the lockpicks (it will be ages before you encounter another pair) and the Fancy Dress if female (ditto).Įven if you’re planning to play a gunslinger, put a few points into Melee and Dodge at the start. Backgrounds are mostly here for explicit min-maxing purposes, to improve key stats at the expense of the ones you won't need – something like “Miracle Operation” is exceptionally useful for the right character build. Various “day/night / outside / inside” bonuses and penalties aren’t really worth it either. The backgrounds that give you money or a weapon are rubbish – you’ll regret taking them by the time you hit level 2. ![]() Good first playthrough archetypes – the aforementioned Melee/Charisma thief, a Mage with Harm and Conveyance spells (most mages will want to branch out into Conveyance eventually, just for fast travel teleport purposes).ĭexterity controls your attack speed, so unless you’re playing a pacifist (not recommended for your first playthrough) it’s a high priority stat for any build. ![]() Don’t try to be both a charismatic melee thief (Keys stats: Dex, Str, Melee, Dodge, Prowling, Lockpick, Perusasion, Chr) and a technologically inclined gunslinger inventor (key stats: A bunch :P) at the same time. The starting characters are kinda garbage). Focus your starting character a bit (OF COURSE you’re going to create your own character. ![]()
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